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About Varied / Student TiffaniFemale/United States Group :icongirls-galaxy: Girls-Galaxy
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Wow, that is a very beautiful composition. The background of the image has a very wonderful look to it, the shading and colors work wel...

Simple Beauty by MichaelG1234

This composition is pretty well done. I like the background and how it contrasts with the subject. The design of the girl is very nice....



Poison Ivy by Argent6978
Poison Ivy
My own iteration of Poison Ivy!  I'm very happy with how this (FINALLY!) turned out!  I was having a LOT of trouble with the render, as it was getting a terrible amount of fireflies.  I finally got things set to where it wasn't so bad.  I'm still working on perfecting the topless version of this piece.  I've also been looking at some new content, and I think I'm going to do a render of Harley Quinn next.  I also think I might try to find an outfit to make a Catwoman.  That way I can have ALL the Gotham City Sirens. :) 

Daz Studio 4.7 > PhotoShop CS6 >
Starting work on my first fan-art piece. Going to model a version of the LOVELY Poison Ivy. :D
Desdemonia 001
My latest piece of work.  I was trying to get some designs embossed on her skin to show up.  I used a program called ShaderMap 2 to create normal maps for her skin and used them create the appearance of designs on her belly and forehead.  She has one on her upper chest too, but it's covered by the sleeves thing she's wearing.  I may have to try something new with my idea, as the bumpy parts didn't come out looking quite right, and it kind of made the skin a little bit too bumpy I think.  I will have to attempt to use the regular normal maps for the skin, and then make secondary displacement maps that are JUST the designs I want on her skin, and merge them together as a single normal map in the ShaderMap 2 program.  So, as this isn't quite right yet, I thought I'd share the progress so far, and eventually I'll go back and work on it again. :)

Workflow:  DAZ Studio > ShaderMap 2 > Reality > LuxRender > PhotoShop


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Argent6978's Profile Picture
Artist | Student | Varied
United States
I'm currently a student taking classes in Game Art & Design at the Art Institute of Pittsburgh Online Division. I'm having a great time learning many things about art that I never tried before and developing my skills. I'm most pleased with my classes on Perspective and Photoshop Image Manipulation. I'm looking at beginning doing some digital painting in Photoshop.
I haven't been using my DAZ Studio very much over the past year or so.  I recently reinstalled it on my computer, since I had wiped my computer a couple of months ago and hadn't reinstalled it since then.  I'm doing a lot of playing around with the new Genesis 2 figure.  It's a pretty nice figure on it's own, but I really feel I need to get some content from the DAZ Marketplace to enable me to be able to create more awesome art.  One of the things I'm really impressed with on Genesis 2 is the expanded movement areas.  I can now select the breasts individually and move them as I need to in order to get a proper look for how the character is positioned.  Before, with Genesis, I believe there was an extra morph pack I would have had to buy to be able to do that.

Anyway, to the point of the "Kickstart my Art" headline here.  Since I'm very very poor, I'm thinking about making a few sample renders in DAZ Studio with free content, and then starting a Kickstarter campaign to raise money so I can purchase additional content to use in future artistic renders.  I'm not sure if it would go over well.  But that's what the sample renders are for, to show people what I can do with absolutely free content.  For contributors, I would offer a number of free prints and/or commissions, depending upon the level at which they were to contribute.  They could choose their free print from any piece of work that I currently have, or hold onto it for any future piece of work.  I'd probably also limit the size of the prints.  So, what do you people think?  Does that sound like a good idea?

Another thing I just realized I'm curious about.  I have Autodesk 3ds Max 2014 now, and I was curious as to how I could create 3D props in that software, and then make them work as objects in my DAZ Studio.  That's something I'm going to have to look into in the future.  I think I might be able to create some nifty environmental features in 3ds Max and make great looking, original scenes to use in DAZ Studio! :)

Well, thanks for reading.  It's early morning here, and I have to go get ready for work now.  Ta ta.

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IntoThe-Void Featured By Owner Jul 13, 2015  Hobbyist Digital Artist
Thank you for the Favorite (:
MorganCygnus Featured By Owner Jul 5, 2015   General Artist
Thanks for faving :)
lucsurr Featured By Owner Jun 29, 2015  Hobbyist Photographer
Thanks for the :+fav: of LucSurr - Frilly Forest - X, much appreciated! :huggle:
Alembic-Lynx Featured By Owner Jun 28, 2015  Professional Photographer
Much appreciate all the favorites
Sukkram Featured By Owner Jun 13, 2015  Hobbyist Digital Artist
Thanks for the :iconfavoriteplz: on  Relax time :bow:

and :iconthanksllamaplz:

Have a wonderful day  :) 

Sukkram Featured By Owner Jun 11, 2015  Hobbyist Digital Artist
Thanks for the :iconfavoriteplz: on  I am so alone :bow:

Your gallery is awesome, I like it :D

...And hop, I'll give you a :iconlamaplz:, I hope you give me one back ;)

Have a good day  :) 

Argent6978 Featured By Owner Jun 12, 2015  Student General Artist
You're welcome! And thanks for the compliment!  :) Of course you can have a :llama: back! :D
SkyDaddyD Featured By Owner Jun 7, 2015  Hobbyist Digital Artist
Thanks much for the faves, always appreciated Nod 
exata Featured By Owner Jun 6, 2015
Thanks for the fav on Looking to the Heavens.
Mary-Margret Featured By Owner May 30, 2015  Hobbyist Writer
Thank you for the Llama Hug Heart +fav 
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